Rainbow Six® Siege _ OPERATION WHITE NOISE _ BEAUTY SHOTS

Modeling and materials I worked on this map, I was in charge of the vegetation as well. PBR pipeline, all done in Substance Painter. Thanks to everyone in the art team.
Alina Ivanchenko
https://www.artstation.com/foxfrombox
Svitlana Kovalchuk
https://www.artstation.com/svet_k
Geoffroy Calis
https://www.artstation.com/geoffroycalis
Jacques Wong (Level Design)

Artistic direction by Gregory Fromenteau
https://www.artstation.com/greg-f

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